Game 43: The Secret of Monkey Island - One Down, Two to Go
Guybrush Threepwood Journal Entry 4: "I have passed the first trial! Sadly, the Legendary Treasure of Melee Island didn't turn out to be all that legendary. Still, the T-shirt proves that I'm a third of a way towards being the pirate I've always wanted to be. As for the other trials, well I've not yet found a way to get past Governor Marley's dogs, but I have met the Sword Master that I'm supposed to defeat in combat. She mocked me, and it became clearer than ever that I'm really going to need some proper training if I'm going to have any chance of beating her. If only I could find this Captain Smirk that she mentioned..."
I’m back from my family Easter break, and raring to get stuck into The Secret of Monkey Island! Let’s get to it... My last post finished after I’d explored the island as far as I could, so this one began with me making my way back to the village with all the coin I’d received from the Fetuccini Brothers. As I was making my way to the general store, I ran into the shifty character selling maps on the corner of the main street. “Come back for the map to the Legendary Lost Treasure of Melee Island, eh? I hope you brought enough money this time.” I had more than enough to pay the 100 pieces of eight he was asking for, so handed it over. “There ya go. You’ve made a wise decision. Now get lost.” As Guybrush opened this so-called Legendary Map, he immediately came to the conclusion that he’d been ripped off. “I think I’ve been had! This is no map! It looks like dancing lessons!” I was then shown a display of the map, and found it had “DO THE MONKEY!!!” written on the top. It did indeed look like a guide to some sort of dance, but I figured it would likely act as directions at some point. With the map procured, I made my way to the general store to purchase the sword for 100 pieces of eight and the shovel for 75.
Having completed my business, I was only given the option to ask about the Sword Master again, or to leave. I decided to ask for the Sword Master, for no other reason than I wanted to make sure the old guy would run off multiple times, leaving me on my own in the store. He did, but since I had no reason to believe that the Sword Master would suddenly be interested in meeting me, I following him out the door. To my surprise, I saw the old man walking away from the store in the direction of the lookout. I followed him, and discovered I could stay close enough behind not to lose him. This was big progress, but I must admit that I stumbled across it completely by accident! I followed the old guy all the way up to the lookout and then further on to the fork in the path. I was then able to pursue him along the pathway that I hadn’t been able to take previously (as Guybrush had demanded either a map or guide). We passed through numerous screens before arriving at a gap with a sign in front of it. The man shifted the sign to cause two logs to join through the centre of the gap, forming a bridge! One screen later and I'd uncovered the Sword Master’s secret abode! Guybrush decided getting any closer would be too dangerous, so stood back and listened to the conversation between the store owner and the Sword Master.
Store Owner: “Hello again, Carla.” Sword Master: “I thought I told you to get lost.” Store Owner: “Actually, I’m here on business. This kid came into my store, see...” Sword Master: “Face it, you crusty old letch, you’d make any excuse just to come out here and bother me.” Store Owner: “Yeah, I guess so.” Sword Master: “Well, cut it out. I’m sick of it. Take a hike and don’t come out here again. Someone might follow you, and then I’d become another Melee Island tourist attraction.” The old man departed with his tail between his legs, leaving me to approach the Sword Master myself. I figured it wasn’t a smart thing to do, as the Important Looking Pirates had warned me not to take her on without appropriate training, but hey, you can’t die in Monkey Island, so... As expected, she wasn’t at all happy to see me! “How dare you approach the Sword Master without permission, which I surely didn’t give you.” I decided to take the nice approach, and responded with “I beg your pardon, I must talk to you.” She didn’t let me continue, saying: “I doubt that. Everyone who comes here is prepared to fight. Let’s be honest: you’re here to prove yourself to the Pirate Leaders, in hopes of one day being as immoral as they are.” I admitted that was the reason for my visit, at which point she demanded to know what my final grade in Captain Smirk’s sword fighting class was.
I of course hadn’t even found Captain Smirk yet, which led to a great deal of mocking: “You mean you came here to take on the Sword of Master of Melee Island, possibly the greatest sword fighter in the entire Caribbean, without a single lesson in the art of fencing? How did you expect to defend yourself? I’d advise you to seek out Captain Smirk’s and get some real training.” This seemed like good advice, but unfortunately I had no idea where Captain Smirk could be found. All I could do was walk away, and taking the path leading to the east took me back to the fork. I decided to head straight back into the woods, hoping that I would now be able to access all the pathways that were blocked to me previously (since I now had a map). I found that I was able to, but instead of trying to figure out how to apply the dance moves, if that was indeed what I was supposed to be doing, I decided to open up an Excel spreadsheet and map out the whole thing myself. It was fairly tough to do, as I rarely arrived on a screen facing the same direction I was when I left the last one. Eventually I found my way through it, mapping out a bunch of distinct landmarks such as a campsite, some bones, and a stump.
I thought for a moment that I’d made a great discovery when I examined a stump, as Guybrush announced that “there’s a hole at the base of this stump”! It looked like I was going to be able to squeeze through the hole, but it turned out to be nothing more than a humorous programming joke. When I tried to get a closer look, I was asked to insert a whole bunch of disks (such as disk 22, 36 and 114), before finally Guybrush told me that he’d “just have to skip that part of the game”. Eventually I found what I was looking for! A large plaque read: “The Legendary Lost Treasure of Melee Island. This carefully reproduced piece of Melee Island history has delighted thousands of would-be pirates and their families for generations. Remember, there are other pirates on this island, SO GO EASY ON THE TREASURE.” There was a large cross on the ground, so I created the sentence “use shovel on X”, and then watched as Guybrush began a long digging process. Eventually, after many hours, the shovel hit something, and it turned out to be nothing more than a T-shirt with the words “I found the Treasure of Melee Island and all I got was this stupid T-shirt!” Smiling at the typical yet very amusing LucasArts humour, I replaced the dirt and made my way back to the main path. I’d made some pretty good progress, but wondered how long that would continue while I hadn’t discovered the location of Captain Smirk (whose name I've only just realised is a takeoff of a famous Starship Enterprise Captain).
I had a think about things and decided I really needed to find a way past the troll guarding the bridge. What had he said? “I want something that will attract attention, but have no real importance.” Looking through my inventory, the only thing that stood out as a possibility was the T-shirt I’d just acquired, but surely I would need that to prove my eligibility as a pirate!? I made my way to the bridge and tried giving it to the troll anyway. “That’s pretty useless. But it’s not what I want.” Hmmmm...I had to assume that I still didn’t have what I needed to solve this puzzle, but that didn’t leave me with a lot of options. I decided to take the T-shirt back to the pirate leaders, hoping I might gain something useful in process. Unfortunately, they weren’t as forthcoming as I’d hoped. All they had to say was: “Discovered the Lost Treasure, eh? You’re a clever boy! Ye may keep the chic T-shirt. We have plenty.” With nothing left to do, it was time to revisit each of the game’s locations, trying to uncover something I’d missed, or a piece of information that might give me a hint. I found what I needed in the general store! One of my options was: “I could really use a breath mint.” Guybrush had commented about the shocking state of the prisoner’s breath in the local jail. Perhaps giving him a mint would lead to something useful! To my delight, I was indeed able to purchase a whole roll of mints for a single piece of eight.
I raced across the prison, and quickly formed the sentence “Give breath mints to prisoner”. He gladly accepted, and was pretty damn happy about it too! “Ooooh! Grog-O-Mint! How refreshing! Thanks. So have you come to release me?” I asked the man who he was, and he responded with: “My name is Otis. At least, I think it is. I’ve been in here so long I can hardly remember. You’ve got to get me out of here before I lose my mind completely! Can’t you see I’m innocent?” I decided to reserve judgement, asking Otis why he was in jail if he was innocent. “I was framed! I didn’t touch the stupid flowers!” I figured he must be speaking of the yellow flowers I’d seen in the woods, and from which I'd collected a petal earlier on. To be sure, I asked him what flowers he meant. “The yellow Caniche Endormi flowers in the forest. It’s against the law to pick them.” Sadly that was all I could get out of him regarding these flowers, so I asked him whether there was anything I could get for him. “Yes...YOU CAN GET ME OUT OF HERE! Actually, something to get rid of these rats would be nice. I’d trade you this carrot cake my Aunt Tillie made. I hate carrot cake.” I didn’t think I had anything in my possession that could help Otis with the rat situation, nor could I think of a reason why I might need a carrot cake.
With nothing else to do, I took a more aggressive dialogue option: “Sheriff Shinetop sure is a jerk, isn’t he?” This question really riled up Otis: “No kidding. Fester Shintetop is the meanest man on Melee Island. Luckily, the Governor keeps him in check most of the time. We used to have a fair, decent man for a sheriff, but he recently died under mysterious circumstances. If you ask me, I think the new sheriff had something to do with it.” At that very moment, the Sheriff himself walked into the room, and as you would expect, wasn’t pleased with what he was hearing: “I think you’ve said enough, Otis! I hope you haven’t been taking this filthy vagrant too seriously. He’d say anything to avoid paying his debt to society.” I had a bunch of different dialogue options, but I chose to question his captivity. “He seems innocent to me. Why don’t you let him out?” Unsurprisingly, the Sheriff wasn’t going to listen to me: “Maybe you should mind your own business, stranger. I’ll decide who’s innocent and who’s guilty around here. Look, I don’t know what you’re up to, but whatever it is, it’s probably illegal. So forget it. Wherever you go on Melee, I’ll be watching, and if you try any monkey business, you’ll end up in here for good.” Shinetop was definitely going to cause me trouble at some point, but he was gone for now. I spent a bit more time questioning Otis, but couldn’t get anything more out of him that seemed important. It looked like I was going to have to get rid of those rats if I was going to get any further with him.
Once again I had little idea what to do next, so I decided to see if lightning would strike twice in this instance. The store owner had given me the breath mints I needed. Perhaps he would also have something to deal with the rats? One of my options was “I’d like some rat repellent, please”, but sadly the store owner didn’t have any. I had no choice but to continue revisiting locations, hoping something would jump out at me. It was when I reached the bridge and was confronted by the ugly green troll that I became convinced getting past him was the key. When I offered him one of my items, he gave me a slightly different response this time: “I want something that will divert attention from things that are REALLY important.” When I tried a different item, he said “I’m getting hungry waiting for you. How about something to eat?”, and he even told me something I offered him wasn’t salty enough. EUREKA!!!! Oh man, you guys must have been really laughing at me while I struggled with this puzzle. I’d been convinced right back at the beginning of the game that the red herring on the pier was simply that, a red herring. A red herring could easily be described as an item that draws attention away from what is really important, and it would also likely be very salty. That had to be what the troll wanted! I had to tip my hat to LucasArts on this one, as they managed to get a lot of mileage out of a single device. The only question was, how could I get it without having my hand pecked off?!
I raced back to the SCUMM Bar and then out into the kitchen while the cook was busy. I still wasn’t able to interact with the bird, so had little idea how I was supposed to get the herring. Was there a way to make it fly away? I walked past it to the end of the pier, for no other reason than I hadn’t ventured out that far previously. As I did so, Guybrush stepped on a particular plank that flipped up, causing the bird to launch up into the air! It quickly returned, so I did it again. This time to bird flew around long enough for me to reach down and pick up the herring while it was absent. Victory! With the fish in my possession, I returned to the troll and gave it to it. “Ah! A red herring! Pass.” As I walked past the troll, my assumption that it had really just been a guy dressed up in a suit was revealed to be true. The big green head was removed to reveal a bearded man that eagerly chowed down the raw fish before replacing the troll head. I guess you could question why a hungry crook would make such riddle-fuelled demands, but then someone crazy enough to dress up as a troll and demand fish as a toll are likely to be a little strange...in the head. The great news was that I was finally past the bridge, and was now able to see what was waiting for me in the areas of the map beyond it. My session finished with me standing in front of Stan’s Previously Owned Vessels, and I’ll be loading back up shortly to continue this thoroughly entertaining adventure...
Session Time: 1 hour 20 minutes
Total Time: 2 hours 40 minutes
Note Regarding Spoilers and Companion Assist Points: I've written a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, I've not made any requests for assistance. Thanks!
Well seriously, how could I resist such an amazing offer!?
I’m back from my family Easter break, and raring to get stuck into The Secret of Monkey Island! Let’s get to it... My last post finished after I’d explored the island as far as I could, so this one began with me making my way back to the village with all the coin I’d received from the Fetuccini Brothers. As I was making my way to the general store, I ran into the shifty character selling maps on the corner of the main street. “Come back for the map to the Legendary Lost Treasure of Melee Island, eh? I hope you brought enough money this time.” I had more than enough to pay the 100 pieces of eight he was asking for, so handed it over. “There ya go. You’ve made a wise decision. Now get lost.” As Guybrush opened this so-called Legendary Map, he immediately came to the conclusion that he’d been ripped off. “I think I’ve been had! This is no map! It looks like dancing lessons!” I was then shown a display of the map, and found it had “DO THE MONKEY!!!” written on the top. It did indeed look like a guide to some sort of dance, but I figured it would likely act as directions at some point. With the map procured, I made my way to the general store to purchase the sword for 100 pieces of eight and the shovel for 75.
He seemed like such an honest, trustworthy character too!
Hey, do these instructions come with instructions?
I don't know, I just bought a really amazingly useful map!
Having completed my business, I was only given the option to ask about the Sword Master again, or to leave. I decided to ask for the Sword Master, for no other reason than I wanted to make sure the old guy would run off multiple times, leaving me on my own in the store. He did, but since I had no reason to believe that the Sword Master would suddenly be interested in meeting me, I following him out the door. To my surprise, I saw the old man walking away from the store in the direction of the lookout. I followed him, and discovered I could stay close enough behind not to lose him. This was big progress, but I must admit that I stumbled across it completely by accident! I followed the old guy all the way up to the lookout and then further on to the fork in the path. I was then able to pursue him along the pathway that I hadn’t been able to take previously (as Guybrush had demanded either a map or guide). We passed through numerous screens before arriving at a gap with a sign in front of it. The man shifted the sign to cause two logs to join through the centre of the gap, forming a bridge! One screen later and I'd uncovered the Sword Master’s secret abode! Guybrush decided getting any closer would be too dangerous, so stood back and listened to the conversation between the store owner and the Sword Master.
Not sure why I didn't think to follow him earlier!
I now know that the sign says "Open Ravine". Ha ha ha!
Yeah, it's not like they could possibly see you standing out there in the open.
Store Owner: “Hello again, Carla.” Sword Master: “I thought I told you to get lost.” Store Owner: “Actually, I’m here on business. This kid came into my store, see...” Sword Master: “Face it, you crusty old letch, you’d make any excuse just to come out here and bother me.” Store Owner: “Yeah, I guess so.” Sword Master: “Well, cut it out. I’m sick of it. Take a hike and don’t come out here again. Someone might follow you, and then I’d become another Melee Island tourist attraction.” The old man departed with his tail between his legs, leaving me to approach the Sword Master myself. I figured it wasn’t a smart thing to do, as the Important Looking Pirates had warned me not to take her on without appropriate training, but hey, you can’t die in Monkey Island, so... As expected, she wasn’t at all happy to see me! “How dare you approach the Sword Master without permission, which I surely didn’t give you.” I decided to take the nice approach, and responded with “I beg your pardon, I must talk to you.” She didn’t let me continue, saying: “I doubt that. Everyone who comes here is prepared to fight. Let’s be honest: you’re here to prove yourself to the Pirate Leaders, in hopes of one day being as immoral as they are.” I admitted that was the reason for my visit, at which point she demanded to know what my final grade in Captain Smirk’s sword fighting class was.
Well you can't blame an old man for trying can you?!
Don't you know who I am? Um...you don't...do you...
I am rubber, you are glue...
I of course hadn’t even found Captain Smirk yet, which led to a great deal of mocking: “You mean you came here to take on the Sword of Master of Melee Island, possibly the greatest sword fighter in the entire Caribbean, without a single lesson in the art of fencing? How did you expect to defend yourself? I’d advise you to seek out Captain Smirk’s and get some real training.” This seemed like good advice, but unfortunately I had no idea where Captain Smirk could be found. All I could do was walk away, and taking the path leading to the east took me back to the fork. I decided to head straight back into the woods, hoping that I would now be able to access all the pathways that were blocked to me previously (since I now had a map). I found that I was able to, but instead of trying to figure out how to apply the dance moves, if that was indeed what I was supposed to be doing, I decided to open up an Excel spreadsheet and map out the whole thing myself. It was fairly tough to do, as I rarely arrived on a screen facing the same direction I was when I left the last one. Eventually I found my way through it, mapping out a bunch of distinct landmarks such as a campsite, some bones, and a stump.
I really enjoy mapping, which is probably why I completely ignored the Legendary Map I'd just purchased.
I thought for a moment that I’d made a great discovery when I examined a stump, as Guybrush announced that “there’s a hole at the base of this stump”! It looked like I was going to be able to squeeze through the hole, but it turned out to be nothing more than a humorous programming joke. When I tried to get a closer look, I was asked to insert a whole bunch of disks (such as disk 22, 36 and 114), before finally Guybrush told me that he’d “just have to skip that part of the game”. Eventually I found what I was looking for! A large plaque read: “The Legendary Lost Treasure of Melee Island. This carefully reproduced piece of Melee Island history has delighted thousands of would-be pirates and their families for generations. Remember, there are other pirates on this island, SO GO EASY ON THE TREASURE.” There was a large cross on the ground, so I created the sentence “use shovel on X”, and then watched as Guybrush began a long digging process. Eventually, after many hours, the shovel hit something, and it turned out to be nothing more than a T-shirt with the words “I found the Treasure of Melee Island and all I got was this stupid T-shirt!” Smiling at the typical yet very amusing LucasArts humour, I replaced the dirt and made my way back to the main path. I’d made some pretty good progress, but wondered how long that would continue while I hadn’t discovered the location of Captain Smirk (whose name I've only just realised is a takeoff of a famous Starship Enterprise Captain).
I had a good belly laugh at this little prank.
Luckily, pirates are a selfless bunch, always thinking of others.
Score!
I had a think about things and decided I really needed to find a way past the troll guarding the bridge. What had he said? “I want something that will attract attention, but have no real importance.” Looking through my inventory, the only thing that stood out as a possibility was the T-shirt I’d just acquired, but surely I would need that to prove my eligibility as a pirate!? I made my way to the bridge and tried giving it to the troll anyway. “That’s pretty useless. But it’s not what I want.” Hmmmm...I had to assume that I still didn’t have what I needed to solve this puzzle, but that didn’t leave me with a lot of options. I decided to take the T-shirt back to the pirate leaders, hoping I might gain something useful in process. Unfortunately, they weren’t as forthcoming as I’d hoped. All they had to say was: “Discovered the Lost Treasure, eh? You’re a clever boy! Ye may keep the chic T-shirt. We have plenty.” With nothing left to do, it was time to revisit each of the game’s locations, trying to uncover something I’d missed, or a piece of information that might give me a hint. I found what I needed in the general store! One of my options was: “I could really use a breath mint.” Guybrush had commented about the shocking state of the prisoner’s breath in the local jail. Perhaps giving him a mint would lead to something useful! To my delight, I was indeed able to purchase a whole roll of mints for a single piece of eight.
Tell me about it!
You mean I'm not the first wannabe pirate to pass the second trial?!
I'm going to have to get used to the evolving dialogue options! We've not seen such sophistication to this point.
I raced across the prison, and quickly formed the sentence “Give breath mints to prisoner”. He gladly accepted, and was pretty damn happy about it too! “Ooooh! Grog-O-Mint! How refreshing! Thanks. So have you come to release me?” I asked the man who he was, and he responded with: “My name is Otis. At least, I think it is. I’ve been in here so long I can hardly remember. You’ve got to get me out of here before I lose my mind completely! Can’t you see I’m innocent?” I decided to reserve judgement, asking Otis why he was in jail if he was innocent. “I was framed! I didn’t touch the stupid flowers!” I figured he must be speaking of the yellow flowers I’d seen in the woods, and from which I'd collected a petal earlier on. To be sure, I asked him what flowers he meant. “The yellow Caniche Endormi flowers in the forest. It’s against the law to pick them.” Sadly that was all I could get out of him regarding these flowers, so I asked him whether there was anything I could get for him. “Yes...YOU CAN GET ME OUT OF HERE! Actually, something to get rid of these rats would be nice. I’d trade you this carrot cake my Aunt Tillie made. I hate carrot cake.” I didn’t think I had anything in my possession that could help Otis with the rat situation, nor could I think of a reason why I might need a carrot cake.
You tell me that now!
Oooohhhhh, now that's a good deal!
With nothing else to do, I took a more aggressive dialogue option: “Sheriff Shinetop sure is a jerk, isn’t he?” This question really riled up Otis: “No kidding. Fester Shintetop is the meanest man on Melee Island. Luckily, the Governor keeps him in check most of the time. We used to have a fair, decent man for a sheriff, but he recently died under mysterious circumstances. If you ask me, I think the new sheriff had something to do with it.” At that very moment, the Sheriff himself walked into the room, and as you would expect, wasn’t pleased with what he was hearing: “I think you’ve said enough, Otis! I hope you haven’t been taking this filthy vagrant too seriously. He’d say anything to avoid paying his debt to society.” I had a bunch of different dialogue options, but I chose to question his captivity. “He seems innocent to me. Why don’t you let him out?” Unsurprisingly, the Sheriff wasn’t going to listen to me: “Maybe you should mind your own business, stranger. I’ll decide who’s innocent and who’s guilty around here. Look, I don’t know what you’re up to, but whatever it is, it’s probably illegal. So forget it. Wherever you go on Melee, I’ll be watching, and if you try any monkey business, you’ll end up in here for good.” Shinetop was definitely going to cause me trouble at some point, but he was gone for now. I spent a bit more time questioning Otis, but couldn’t get anything more out of him that seemed important. It looked like I was going to have to get rid of those rats if I was going to get any further with him.
Sometimes the universe just has it in for you!
Yes, that's what I'm afraid of!
Once again I had little idea what to do next, so I decided to see if lightning would strike twice in this instance. The store owner had given me the breath mints I needed. Perhaps he would also have something to deal with the rats? One of my options was “I’d like some rat repellent, please”, but sadly the store owner didn’t have any. I had no choice but to continue revisiting locations, hoping something would jump out at me. It was when I reached the bridge and was confronted by the ugly green troll that I became convinced getting past him was the key. When I offered him one of my items, he gave me a slightly different response this time: “I want something that will divert attention from things that are REALLY important.” When I tried a different item, he said “I’m getting hungry waiting for you. How about something to eat?”, and he even told me something I offered him wasn’t salty enough. EUREKA!!!! Oh man, you guys must have been really laughing at me while I struggled with this puzzle. I’d been convinced right back at the beginning of the game that the red herring on the pier was simply that, a red herring. A red herring could easily be described as an item that draws attention away from what is really important, and it would also likely be very salty. That had to be what the troll wanted! I had to tip my hat to LucasArts on this one, as they managed to get a lot of mileage out of a single device. The only question was, how could I get it without having my hand pecked off?!
Well, why don't you pop away and get something to eat. I'll wait here...promise!
I raced back to the SCUMM Bar and then out into the kitchen while the cook was busy. I still wasn’t able to interact with the bird, so had little idea how I was supposed to get the herring. Was there a way to make it fly away? I walked past it to the end of the pier, for no other reason than I hadn’t ventured out that far previously. As I did so, Guybrush stepped on a particular plank that flipped up, causing the bird to launch up into the air! It quickly returned, so I did it again. This time to bird flew around long enough for me to reach down and pick up the herring while it was absent. Victory! With the fish in my possession, I returned to the troll and gave it to it. “Ah! A red herring! Pass.” As I walked past the troll, my assumption that it had really just been a guy dressed up in a suit was revealed to be true. The big green head was removed to reveal a bearded man that eagerly chowed down the raw fish before replacing the troll head. I guess you could question why a hungry crook would make such riddle-fuelled demands, but then someone crazy enough to dress up as a troll and demand fish as a toll are likely to be a little strange...in the head. The great news was that I was finally past the bridge, and was now able to see what was waiting for me in the areas of the map beyond it. My session finished with me standing in front of Stan’s Previously Owned Vessels, and I’ll be loading back up shortly to continue this thoroughly entertaining adventure...
Well, I guess it pays to be thorough! I have no-one to blame but myself for not finding this earlier.
Mark my words. Scooby Doo and his gang will sort you out eventually!
Oh goodie...a salesman! Everyone loves a salesman!
Session Time: 1 hour 20 minutes
Total Time: 2 hours 40 minutes
Note Regarding Spoilers and Companion Assist Points: I've written a set of rules regarding spoilers and companion assist points. Please read it here before making any comments that could be considered a spoiler in any way. The short of it is that no points will be given for hints or spoilers given in advance of me requiring one. Please...try not to spoil any part of the game for me...unless I really obviously need the help...or I specifically request assistance. In this instance, I've not made any requests for assistance. Thanks!
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